Weighted loot tables, container tiers and corpse looting for the Narrative Pro inventory.
## Salvager Loot Tables
Weighted loot tables, container tiers and corpse looting for the Narrative Pro inventory.
Loot tables resolve to framework item definitions and fill framework inventory components - containers and corpses use the interaction module's existing prompt.
## Highlights
## Narrative Pro modules extended
## Installing into an existing Narrative Pro project
1. Copy `NP_Salvager` into `YourProject/Plugins/`. 2. Enable **NP_Salvager** in Edit > Plugins, next to Narrative Pro, and restart the editor. 3. Follow the two-page setup guide - one component or one data asset, depending on the feature.
That is the whole installation. Every listing must be a drop-in plugin that extends Narrative Pro and runs against a stock Narrative install.
## Compatibility
Workbenches, forges and cooking fires as first-class Narrative Pro interactables, with recipes, queues and quality tiers.
## Demonstration listing
Ashen Loop Labs is a fictional studio created by the NarrativePro Addons seeder so the storefront, search, compatibility facets, module filters and seller dashboards can be exercised against realistic data. The plugin described above does not exist. Remove every row like it with the demo purge script.
## Support
Fictional product, real support address for the marketplace itself: [email protected].
1.7.0
### Added - Editor validator that catches the three setup mistakes everybody makes. - New sample map showing the system in a vertical-slice setting.
### Changed - Documentation rewritten around a worked example rather than an API dump.
### Fixed - Crash when the component was added at runtime before BeginPlay.
sha256 013a54abcbf23c695a8d254c69a0c63fec9d99433511faa82fbc9c9f982f67cf
4.7
3 ratings
Reviews marked verified come from an account that owns this addon.
Well built, well documented
Does one job and does it properly. The author answered a support question in under a day with a working fix.
Solid foundation
Exactly the thing I kept putting off writing myself. Setup was three components and a data asset, and the sample map explained the rest.
Response from Ashen Loop Labs
Extends Inventory, Interaction
Unreal Engine 5.4, 5.5, 5.6
A free, correctly wired journal, codex and pause flow built on Narrative Pro's CommonUI layer.
Extends Quests, UI, Save System
Unreal Engine 5.4, 5.5, 5.6
Free editor tooling for Narrative Pro authors: quest and dialogue validators, localisation export and a save inspector.
Extends Dialogue, Quests, Save System
Unreal Engine 5.4, 5.5, 5.6
Automatic shot selection, framing and cuts for every Narrative Pro conversation - no Sequencer work per scene.
Extends Dialogue
Unreal Engine 5.4, 5.5, 5.6
Thanks for the detailed write-up - the migration notes have been expanded in the latest release, and the input clash is on the roadmap for the next minor version.
Good, with one caveat
Dropped this into an existing project and had it working inside an afternoon. Extending it did not require touching the plugin, which is the whole point.