Per-conversation lighting rigs that light the speaker properly and restore the level when the scene ends.
## Lanternlight Scene Lighting
Per-conversation lighting rigs that light the speaker properly and restore the level when the scene ends.
Attaches a lighting rig to dialogue participants when the dialogue module starts a conversation, and tears it down on the end event - no level lighting is permanently changed.
## Highlights
## Narrative Pro modules extended
## Installing into an existing Narrative Pro project
1. Copy `NP_Lanternlight` into `YourProject/Plugins/`. 2. Enable **NP_Lanternlight** in Edit > Plugins, next to Narrative Pro, and restart the editor. 3. Follow the two-page setup guide - one component or one data asset, depending on the feature.
That is the whole installation. Every listing must be a drop-in plugin that extends Narrative Pro and runs against a stock Narrative install.
## Compatibility
## Demonstration listing
Automatic shot selection, framing and cuts for every Narrative Pro conversation - no Sequencer work per scene.
Nine Lantern Games is a fictional studio created by the NarrativePro Addons seeder so the storefront, search, compatibility facets, module filters and seller dashboards can be exercised against realistic data. The plugin described above does not exist. Remove every row like it with the demo purge script.
## Support
Fictional product, real support address for the marketplace itself: [email protected].
1.1.3
### Added - Gameplay tag hooks so other systems can react without a direct reference.
### Changed - Reduced per-frame cost by moving the scan onto a budgeted timer.
### Fixed - Crash when the component was added at runtime before BeginPlay. - Editor preview diverged from runtime behaviour on scaled actors.
sha256 1f5d7ed6d9b48dd002480a68f7637a262ea2bfbaeaba62f0dd1069ada86a9441
3.5
2 ratings
Reviews marked verified come from an account that owns this addon.
Would buy again
Exactly the thing I kept putting off writing myself. Extending it did not require touching the plugin, which is the whole point.
Solid foundation
Ran into a packaging warning that took a while to track down. Support helped, but the docs should cover it.
Extends Dialogue
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